2/18/2024 0 Comments Scummvm required files![]() ![]() No biggie, I could still open the menu, save and restart the game. skipping cut-scenes).Īfter changing scenes or exiting a cut-scene the game rarely locks the mouse when I was a bit hasty to tap around. At one point I was stuck moving across L-space over and over again (a cut-scene of half a minute) before finding the shift workaround (and that shift-backspace was the same as escape, eg. This means you need to be really tricky or aware in certain sections, as Rincewind can move out through a door if you're unaware. This results in Rincewind moving to the wrong place unless you double tap or shift tap (right click) to force the pointer to update. The biggest issue is the fact that Discworld seems to register mouse clicks before moving the pointer to the new location, even when dragging the stylus. Here we have a wee bit more issues, such as losing mouse control, pointer issues and crashes. ![]() My main past time this last week have been dusting off Discworld and trying out the enhanced music package. Something to do with Fn/Ctrl/Shift buttons + click? I had huge issues recreating the problem as it was pretty random and I just wanted to get past that awful section. After getting the cavefish(?) goggles the game would hang in a loop of constantly putting the goggles on, something that seemed to have something to do with the weapon swapping issue, as the problem went away when I stopped trying to swap weapons and just cheated. Swapping weapons works sometimes, in the end I just used the shift-v trick, as I've done it before and controlling the bike in that section was pure murder. I've been browsing the wiki here and at, but have not found anything specific on the subject.įull Throttle works like a charm, with some issues at the bike fight section. I do realize it's still in progress, but hey, here are some things I've found out while trying it out.įirst off, is there any documentation on N900 specific key bindings? After much trial and error I've found most I need, but it would be nice with a reference. I had games in the wrong place as you said and the svms I made didn't have the right configs for this, all good now.Great job on the ScummVM port! I've been trying out several games on the N900 and while there are minor issues, all games have been playable and completable (although sometimes with workarounds). Has the games needed and what I based the folder naming on.įorgot to reply to this, that rom set cleared up all my issues, thanks a lot. (Why I created them and uploaded them to the downloader emulator) If it doesn’t it will hard lock the Xbox. There is no automated method currently, as I can’t even parse the games folder for matches as some came share the same file names (all files) I may take another stab at it another time, but currently it was easier to do it the way I did.Īlso to svm files have the config for the scummvm emulator and the game id so it runs. Rename folders to match the path name in the svms\*.svm files or change the paths to match your folder names. Unfortunately scummvm emu only allows games in its root, and I can’t change that behaviour as I couldn’t get the source to compile.īut games go in folders inside the scummvm\games\ folder this is included with the emulator on the downloader as I include all the files required. You download the emulator from the downloader. ![]()
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